The Making of Pinocchio Film

Cade & MacAskill
Film, 2021

The Making of Pinocchio was due to premiere as a live show at Take Me Somewhere Festival in May 2021. However, due to the Covid 19 pandemic the festival had to take place online, and they invited us to create a screen based version of the project.

We were initially hesitant to premiere this work in this format, but through discussions with our team we began to get excited by the creative possibilities it presented us with. We had already been using a camera and live feed in the making process, experimenting with film techniques such as forced perspective, and drawing aesthetic inspiration from green screen and cgi processes. The conceptual framing of the work is loosely based on a ‘Making of’ style documentary, and this lends itself to the screen based medium. 

We worked with a camera team headed up by cinematographer Kirstin McMahon, and filmed it all in one take using multiple cameras and live editing technology on 19th May 2021. It was then streamed to an international audience at the opening of the Take Me Somewhere festival on 21st May 2021, where it received excellent audience feedback and critical acclaim.

The creation of this digital work allows us to broaden the reach of the project moving forward. We are creating a hybrid touring model where we present the digital work online at the same time as the live version for people who are unable to access the theatres. We are also working with smaller venues to present screenings of the digital version for live audience groups, sometimes with discussions afterwards, who don’t have the capacity to present the large scale live show. 

The Making of Pinocchio was due to premiere as a live show at Take Me Somewhere Festival in May 2021. However, due to the Covid 19 pandemic the festival had to take place online, and they invited us to create a screen based version of the project.

We were initially hesitant to premiere this work in this format, but through discussions with our team we began to get excited by the creative possibilities it presented us with. We had already been using a camera and live feed in the making process, experimenting with film techniques such as forced perspective, and drawing aesthetic inspiration from green screen and cgi processes. The conceptual framing of the work is loosely based on a ‘Making of’ style documentary, and this lends itself to the screen based medium. 

We worked with a camera team headed up by cinematographer Kirstin McMahon, and filmed it all in one take using multiple cameras and live editing technology on 19th May 2021. It was then streamed to an international audience at the opening of the Take Me Somewhere festival on 21st May 2021, where it received excellent audience feedback and critical acclaim.

The creation of this digital work allows us to broaden the reach of the project moving forward. We are creating a hybrid touring model where we present the digital work online at the same time as the live version for people who are unable to access the theatres. We are also working with smaller venues to present screenings of the digital version for live audience groups, sometimes with discussions afterwards, who don’t have the capacity to present the large scale live show. 

Upcoming Screenings
Past Screenings

Colchester Arts Centre

Colchester, England

Wick Pride

Wick Pride

Wick, Scotland

Not in Venice Palestine Fundraiser

Online, UK

Alchemy Arts

Hawick, Scotland

Vierte Welte

Berlin, Germany

Schwankhalle

Bremen, Germany

Live Collision

Dublin, Ireland

Take Me Somewhere Digital Festival

Glasgow, Scotland

Created and performed by Rosana Cade & Ivor MacAskill
Set, Prop & Costume Designer: Tim Spooner
Sound Designer: Yas Clarke
Lighting Designer & Production Manager: Jo Palmer
Producer: Mary Osborn for Artsadmin
Cinematographer: Kirstin McMahon
Camera operator: Alex Storey Gordon
Technician: Samuel Martin-Randerson & Sam Burnley
Assistant Stage Manager: Goose Masondo
Outside Eye: Nic Green
Creative Coach: Stacy Makishi
Video consultancy: Mamoru Iriguchi
Audio description: Juliana Capes
Captioning: Collective Text; Emilia Beatriz, Daniel Hughes with Rosana Cade, Yas Clarke, Ivor MacAskill, and Jamie Rea

A Fierce Festival, Kampnagel, Tramway & Vooruit Co-Commission.
Produced by Artsadmin.
Funded by Creative Scotland and Rufolf Augstein Stiftung

With support from The Work Room/Dianne Torr Bursary, Scottish Sculpture Workshop, National Theatre of Scotland, Live Art Development Agency, Gessnerellee, Mousonturm, Forest Fringe, West Kowloon Cultural District, LGBT Health & Wellbeing Scotland and Glasgow Zine Library.

Photo/video: Niall Walker

Created and performed by Rosana Cade & Ivor MacAskill
Set, Prop & Costume Designer: Tim Spooner
Sound Designer: Yas Clarke
Lighting Designer & Production Manager: Jo Palmer
Producer: Mary Osborn for Artsadmin
Cinematographer: Kirstin McMahon
Camera operator: Alex Storey Gordon
Technician: Samuel Martin-Randerson & Sam Burnley
Assistant Stage Manager: Goose Masondo
Outside Eye: Nic Green
Creative Coach: Stacy Makishi
Video consultancy: Mamoru Iriguchi
Audio description: Juliana Capes
Captioning: Collective Text; Emilia Beatriz, Daniel Hughes with Rosana Cade, Yas Clarke, Ivor MacAskill, and Jamie Rea

A Fierce Festival, Kampnagel, Tramway & Vooruit Co-Commission.
Produced by Artsadmin.
Funded by Creative Scotland and Rufolf Augstein Stiftung

With support from The Work Room/Dianne Torr Bursary, Scottish Sculpture Workshop, National Theatre of Scotland, Live Art Development Agency, Gessnerellee, Mousonturm, Forest Fringe, West Kowloon Cultural District, LGBT Health & Wellbeing Scotland and Glasgow Zine Library.

Photo/video: Niall Walker